The Boss of The Callisto Protocol Underfire for Showing to Glorify the 15 Hour Shift

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Misjudged Twitter The post from Striking Distance Studios founder Glen Schofield has been removed after being criticized for appearing to glorify the crisis. Former EA and Activision – whose team is currently working on finalizing survival horror Callisto Protocol ahead of the December 2 launch – said that “we work six to seven days a week” […] tired, tired, COVID but we are working”. He continued: “12 to 15 hours a day. This is a game. Hard work. Lunch, dinner, work. You do it because you like it.”

Schofield was heavily criticized by a number of industry experts, including Jason Schreier of Bloomberg, who wrote a book about the hard work of game development. “This, from the studio head, defined crunch culture,” he said. “Of course no one is ‘forced’ to work crazy hours. But imagine the reduced bonuses and lack of promotional opportunities if you don’t? “You did it because you liked it.” Armed passion. This is why people are tired of playing games. ”

After the original Twitter message was deleted, Schofield attempted to clarify his comments: “Anyone who knows me knows how excited I am about the people I work with. I previously tweeted how proud I am of the team’s effort and time. That is wrong. We value passion and creativity, not long hours. I apologize to the team for coming like this.”

The work culture at a number of tentpole studios, including top AAA teams like Naughty Dog and Rockstar, has made headlines over the past decade – with some seeking to improve their approach. Many of the staff pointed out that they don’t work overtime on The Last of Us: Part Iwhile one of the reasons cited for GTA 6’s longer than expected development cycle cultural change at the creators of Rockstar.

Of course, this is a complicated topic with many nuances that often divide opinion. However, Schofield’s insinuation that his team is working while unwell with COVID is bad – although it may mean that his studio continues to experience the rigors of the pandemic. However, under these circumstances, we think delays should be considered – however, we suspect Strike Distance Studios is also feeling the pressure from Dead space remake, which is currently slated for release a little over a month after The Callisto Protocol, on January 27.

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